Gambits
—Penelo
Gambits are essentially if/elseif/else statements that offer a simple way to “program” each character to react in certain ways to certain situations.
When thoughtfully executed, Gambits save time and allow characters to comfortably dispose of common enemies. Bosses and rare monsters, however, often require a more hands-on approach.
Programming capabilities are also limited by the number of Gambits acquired, thereby placing a limitation on Gambit customizations early on.
Due to the order and process in which Gambits are executed, it is typically best to place reviving/curing magicks/items above/before basic attacks.
Ally Gambits
Take action when allies meet certain conditions.
Gambit | Cost (The Zodiac Age) | Cost (PS2) |
---|---|---|
Ally: any | 50 | 50 |
Ally: party leader | 50 | 50 |
Ally: Vaan | ||
Ally: Ashe | ||
Ally: Fran | ||
Ally: Balthier | ||
Ally: Basch | ||
Ally: Penelo | ||
Ally: guest The Zodiac Age | ||
Ally: lowest HP | 70 | 50 |
Ally: strongest weapon | 70 | 50 |
Ally: lowest defense | 70 | 50 |
Ally: lowest magick resist | 70 | 50 |
Ally: HP < 100% | 50 | 50 |
Ally: HP < 90% | 70 | 50 |
Ally: HP < 80% | 70 | 50 |
Ally: HP < 70% | 50 | 50 |
Ally: HP < 60% | 50 | 50 |
Ally: HP < 50% | 50 | 50 |
Ally: HP < 40% | 50 | 50 |
Ally: HP < 30% | 50 | 50 |
Ally: HP < 20% | 70 | 50 |
Ally: HP < 10% | 70 | 50 |
Ally: MP < 100% | 50 | 50 |
Ally: MP < 90% | 70 | 50 |
Ally: MP < 80% | 70 | 50 |
Ally: MP < 70% | 50 | 50 |
Ally: MP < 60% | 50 | 50 |
Ally: MP < 50% | 50 | 50 |
Ally: MP < 40% | 50 | 50 |
Ally: MP < 30% | 50 | 50 |
Ally: MP < 20% | 70 | 50 |
Ally: MP < 10% | 70 | 50 |
Ally: status = KO | 70 | 50 |
Ally: status = Stone | 70 | 50 |
Ally: status = Petrify | 70 | 50 |
Ally: status = Stop | 70 | 50 |
Ally: status = Sleep | 70 | 50 |
Ally: status = Confuse | 70 | 50 |
Ally: status = Doom | 70 | 50 |
Ally: status = Blind | 70 | 50 |
Ally: status = Poison | 70 | 50 |
Ally: status = Silence | 70 | 50 |
Ally: status = Sap | 70 | 50 |
Ally: status = Oil | 70 | 50 |
Ally: status = Reverse | 70 | 50 |
Ally: status = Disable | 70 | 50 |
Ally: status = Immobilize | 70 | 50 |
Ally: status = Slow | 70 | 50 |
Ally: status = Disease | 70 | 50 |
Ally: status = Lure | 70 | 50 |
Ally: status = Protect | 70 | 50 |
Ally: status = Shell | 70 | 50 |
Ally: status = Haste | 70 | 50 |
Ally: status = Bravery | 70 | 50 |
Ally: status = Faith | 70 | 50 |
Ally: status = Reflect | 70 | 50 |
Ally: status = Invisible | 70 | 50 |
Ally: status = Regen | 70 | 50 |
Ally: status = Float | 70 | 50 |
Ally: status = Berserk | 70 | 50 |
Ally: status = Bubble | 70 | 50 |
Ally: status = HP Critical | 50 | 50 |
Ally: 2+ foes present The Zodiac Age | 300 | |
Ally: 3+ foes present The Zodiac Age | 300 | |
Ally: 4+ foes present The Zodiac Age | 300 | |
Ally: 5+ foes present The Zodiac Age | 300 | |
Ally: item AMT ≥ 10 | 300 | 100 |
Foe Gambits
Take action when enemies meet certain conditions.
Gambit | Cost (The Zodiac Age) | Cost (PS2) |
---|---|---|
Foe: party leader's target | ||
Foe: nearest visible | 50 | |
Foe: any | 50 | 50 |
Foe: targeted by ally The Zodiac Age | 100 | |
Foe: not targeted by ally The Zodiac Age | 100 | |
Foe: targeting leader | 50 | 100 |
Foe: targeting self | 50 | 100 |
Foe: targeting ally | 50 | 100 |
Foe: targeting Vaan | ||
Foe: targeting Ashe | ||
Foe: targeting Fran | ||
Foe: targeting Balthier | ||
Foe: targeting Basch | ||
Foe: targeting Penelo | ||
Foe: furthest | 70 | 50 |
Foe: nearest | 70 | 50 |
Foe: highest HP | 50 | 50 |
Foe: lowest HP | 50 | 50 |
Foe: highest max HP | 50 | 50 |
Foe: lowest max HP | 50 | 50 |
Foe: highest MP | 70 | 50 |
Foe: lowest MP | 70 | 50 |
Foe: highest max MP | 70 | 50 |
Foe: lowest max MP | 70 | 50 |
Foe: highest level | 50 | 50 |
Foe: lowest level | 50 | 50 |
Foe: highest strength | 70 | 50 |
Foe: lowest strength | 70 | 50 |
Foe: highest magick power | 70 | 50 |
Foe: lowest magick power | 70 | 50 |
Foe: highest speed | 70 | 50 |
Foe: lowest speed | 70 | 50 |
Foe: highest defense | 70 | 50 |
Foe: highest magick resist | 70 | 50 |
Foe: HP ≥ 100,000 | 300 | 50 |
Foe: HP ≥ 50,000 | 300 | 50 |
Foe: HP ≥ 10,000 | 300 | 50 |
Foe: HP ≥ 5,000 | 70 | 50 |
Foe: HP ≥ 3,000 | 70 | 50 |
Foe: HP ≥ 2,000 | 70 | 50 |
Foe: HP ≥ 1,000 | 70 | 50 |
Foe: HP ≥ 500 | 70 | 50 |
Foe: HP < 100,000 | 300 | 50 |
Foe: HP < 50,000 | 300 | 50 |
Foe: HP < 10,000 | 300 | 50 |
Foe: HP < 5,000 | 70 | 50 |
Foe: HP < 3,000 | 70 | 50 |
Foe: HP < 2,000 | 70 | 50 |
Foe: HP < 1,000 | 70 | 50 |
Foe: HP < 500 | 70 | 50 |
Foe: HP = 100% | 50 | 50 |
Foe: HP ≥ 90% The Zodiac Age | 70 | |
Foe: HP ≥ 70% | 50 | 50 |
Foe: HP ≥ 50% | 50 | 50 |
Foe: HP ≥ 30% | 50 | 50 |
Foe: HP ≥ 10% The Zodiac Age | 70 | |
Foe: status = Petrify | 70 | 50 |
Foe: status = Stop | 70 | 50 |
Foe: status = Sleep | 70 | 50 |
Foe: status = Confuse | 70 | 50 |
Foe: status = Doom | 70 | 50 |
Foe: status = Blind | 70 | 50 |
Foe: status = Poison | 70 | 50 |
Foe: status = Silence | 70 | 50 |
Foe: status = Sap | 70 | 50 |
Foe: status = Oil | 70 | 50 |
Foe: status = Reverse | 70 | 50 |
Foe: status = Disable | 70 | 50 |
Foe: status = Immobilize | 70 | 50 |
Foe: status = Slow | 70 | 50 |
Foe: status = Disease | 70 | 50 |
Foe: status = Protect | 70 | 50 |
Foe: status = Shell | 70 | 50 |
Foe: status = Haste | 70 | 50 |
Foe: status = Bravery | 70 | 50 |
Foe: status = Faith | 70 | 50 |
Foe: status = Reflect | 70 | 50 |
Foe: status = Regen | 70 | 50 |
Foe: status = Berserk | 70 | 50 |
Foe: status = HP Critical | 70 | 50 |
Foe: fire-weak | 70 | 500 |
Foe: lightning-weak | 70 | 500 |
Foe: ice-weak | 70 | 500 |
Foe: earth-weak | 70 | 500 |
Foe: water-weak | 70 | 500 |
Foe: wind-weak | 70 | 500 |
Foe: holy-weak | 70 | 500 |
Foe: dark-weak | 70 | 500 |
Foe: fire-vulnerable | 70 | 250 |
Foe: lightning-vulnerable | 70 | 250 |
Foe: ice-vulnerable | 70 | 250 |
Foe: earth-vulnerable | 70 | 250 |
Foe: water-vulnerable | 70 | 250 |
Foe: wind-vulnerable | 70 | 250 |
Foe: holy-vulnerable | 70 | 250 |
Foe: dark-vulnerable | 70 | 250 |
Foe: undead | 70 | 100 |
Foe: flying | 70 | 100 |
Foe: character status = Blind | 300 | 100 |
Foe: character status = Silence | 300 | 100 |
Foe: character status = Bravery | 300 | 100 |
Foe: character status = Faith | 300 | 100 |
Foe: character status = HP Critical | 300 | 100 |
Foe: character HP = 100% | 300 | 100 |
Foe: character MP ≥ 90% | 300 | 100 |
Foe: character MP ≥ 70% | 300 | 100 |
Foe: character MP ≥ 50% | 300 | 100 |
Foe: character MP ≥ 30% | 300 | 100 |
Foe: character MP ≥ 10% | 300 | 100 |
Foe: character MP < 90% | 300 | 100 |
Foe: character MP < 70% | 300 | 100 |
Foe: character MP < 50% | 300 | 100 |
Foe: character MP < 30% | 300 | 100 |
Foe: character MP < 10% | 300 | 100 |
Foe: character HP ≥ 90% | 300 | 100 |
Foe: character HP ≥ 70% | 300 | 100 |
Foe: character HP ≥ 50% | 300 | 100 |
Foe: character HP ≥ 30% | 300 | 100 |
Foe: character HP ≥ 10% | 300 | 100 |
Foe: character HP < 90% | 300 | 100 |
Foe: character HP < 70% | 300 | 100 |
Foe: character HP < 50% | 300 | 100 |
Foe: character HP < 30% | 300 | 100 |
Foe: character HP < 10% | 300 | 100 |
Foe: 2+ foes present The Zodiac Age | 300 | |
Foe: 3+ foes present The Zodiac Age | 300 | |
Foe: 4+ foes present The Zodiac Age | 300 | |
Foe: 5+ foes present The Zodiac Age | 300 | |
Foe: 2+ allies present The Zodiac Age | 300 | |
Foe: 3+ allies present The Zodiac Age | 300 | |
Foe: item AMT ≥ 10 | 300 | 100 |
Self Gambits
Take action when the character being controlled meets certain conditions.
Gambit | Cost (The Zodiac Age) | Cost (PS2) |
---|---|---|
Self | 50 | 50 |
Self: HP < 100% | 50 | 50 |
Self: HP < 90% | 70 | 50 |
Self: HP < 80% | 70 | 50 |
Self: HP < 70% | 50 | 50 |
Self: HP < 60% | 50 | 50 |
Self: HP < 50% | 50 | 50 |
Self: HP < 40% | 50 | 50 |
Self: HP < 30% | 50 | 50 |
Self: HP < 20% | 70 | 50 |
Self: HP < 10% | 70 | 50 |
Self: MP < 100% | 50 | 50 |
Self: MP < 90% | 70 | 50 |
Self: MP < 80% | 70 | 50 |
Self: MP < 70% | 50 | 50 |
Self: MP < 60% | 50 | 50 |
Self: MP < 50% | 50 | 50 |
Self: MP < 40% | 50 | 50 |
Self: MP < 30% | 50 | 50 |
Self: MP < 20% | 70 | 50 |
Self: MP < 10% | 70 | 50 |
Self: status = Petrify | 70 | 50 |
Self: status = Doom | 70 | 50 |
Self: status = Blind | 70 | 50 |
Self: status = Poison | 70 | 50 |
Self: status = Silence | 70 | 50 |
Self: status = Sap | 70 | 50 |
Self: status = Oil | 70 | 50 |
Self: status = Reverse | 70 | 50 |
Self: status = Immobilize | 70 | 50 |
Self: status = Slow | 70 | 50 |
Self: status = Disease | 70 | 50 |
Self: status = Lure | 70 | 50 |
Self: status = Protect | 70 | 50 |
Self: status = Shell | 70 | 50 |
Self: status = Haste | 70 | 50 |
Self: status = Bravery | 70 | 50 |
Self: status = Faith | 70 | 50 |
Self: status = Reflect | 70 | 50 |
Self: status = Invisible | 70 | 50 |
Self: status = Regen | 70 | 50 |
Self: status = Float | 70 | 50 |
Self: status = Bubble | 70 | 50 |
Self: status = HP Critical | 50 | 50 |
Self: 2+ foes present The Zodiac Age | 300 | |
Self: 3+ foes present The Zodiac Age | 300 | |
Self: 4+ foes present The Zodiac Age | 300 | |
Self: 5+ foes present The Zodiac Age | 300 | |
Self: targeted by foe The Zodiac Age | 300 | |
Self: targeted by ally The Zodiac Age | 300 | |
Self: item AMT ≥ 10 The Zodiac Age | 300 |