Swords

Perhaps the most basic one-handed weapon, Swords offer a solid mix of speed, consistency and power.

For this class of weapon, the damage output is determined by your character's strength, the Sword's attack rating, and the enemy's defense.

» All Swords except for "Stoneblade" add 5 to evasion.

Name LP ATK Effects Location Cost
Mythril Sword 5 +13 -- Vaan's starting weapon. --
Mythril Blade 5 +22 -- Basch's starting weapon. --
Broadsword 15 +15 -- Rabanastre, Giza Plains, Bhujerba 400
Longsword 15 +19 -- Barheim Passage, Bhujerba, Nalbina Fortress, Rabanastre 700
Iron Sword 25 +24 -- Rabanastre, Bhujerba, Nalbina Fortress 1200
Zwill Blade 25 +29 -- Bhujerba, Rabanastre 1700
Ancient Sword 25 +35 Petrify Rabanastre 2400
Lohengrin 40 +47 -- Jahara, Mt. Bur-Omisace, Rabanastre 4500
Flametongue 40 +53 Fire element Jahara, Mt. Bur-Omisace, Nalbina Fortress, Rabanastre 5200
Demonsbane 40 +59 -- Rabanastre, Mt. Bur-Omisace, Nalbina Fortress; treasure in The Tomb of Raithwall. 6000
Icebrand 40 +65 Ice element Rabanastre, Nalbina Fortress, Mosphoran Highwaste; reward for completing "For Whom the Wyrm Tolls" Mob Hunt. 5200
Platinum Sword 40 +70 -- Phon Coast, Archades 9000
Blood Sword 30 +41 Sap Rabanastre 5000
Bastard Sword 50 +75 -- Archades 11000
Diamond Sword 50 +80 -- Balfonheim 12500
Runeblade 60 +85 -- Balfonheim 14500
Deathbringer 60 +90 KO Balfonheim 16000
Stoneblade 80 +95 -- Sell Taurus Gem x3, Orichalcum x2, Chimera Head x2 to Bazaar; treasure in Great Crystal upper layer. 17800
Durandal 80 +99 -- Sell Lifewick x3, Emperor Scale x2, Leshach Halcyon x1 to Bazaar. 21600
Swords | FFXII US
Click image to view full-sized picture of all Swords.

Content Media Interaction Other
  • Like us? Link us!