Like Maces, Rods are a good choice for support characters who are geared entirely for magick power rather than strength. They differ, however, in that their strength doesn't lie in actually striking the enemy. Instead, Rods add magick power and extra MP to characters equipped with them. A couple of them also add beneficial status effects on contact, which can be used as a buffing tool when MP is low.

For this class of weapon, if you do decide to attack with it, the damage output is determined by your character's strength, the Rod's attack rating, and the enemy's defense.

» All Rods add 6 to evasion.

Name LP ATK MAG MP Effects Location Cost
Rod 15 +30 +1 +5 Ice element Rabanastre 1500
Serpent Rod 15 +34 +2 +10 Regen Jahara, Mt. Bur-Omisace, Rabanastre 2100
Healing Rod 25 +13 +2 +12 Regen Mt. Bur-Omisace, Jahara, Nalbina Fortress, Rabanastre 3000
Gaia Rod 25 +38 +2 +16 Earth element Nalbina Fortress, Mt. Bur-Omisace, Rabanastre 3300
Power Rod 30 +44 +3 +15 -- Phon Coast, Archades 4500
Empyrean Rod 30 +50 +2 +20 -- Balfonheim 6200
Holy Rod 35 +53 +2 +30 Holy element Treasure in the Pharos. --
Rod of Faith 120 +24 +3 +35 Faith Obtainable on Mt. Bur-Omisace after completing "Truth Shrouded in Mist" Mob Hunt. --
Click image to view full-sized picture of all Rods.

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