Augments
Unlike the licenses for weapons, armor, Magicks and Technicks on the License Board, Augments are passive abilities that permanently increase the stats of your characters and what they are capable of. While they may not seem as enticing as getting a new weapon or piece of armor, keep in mind that many Augments are among the most useful on the entire License Board, and are always a great way to spend your License Points (LP).
| Name | LP | Effects |
| Gambit Slot | 15 | Adds an additional gambit slot. |
| Potion Lore 1 | 20 | Potions restore more HP. |
| Gambit Slot | 20 | Adds an additional gambit slot. |
| Ether Lore 1 | 20 | Ethers restore more MP. |
| Remedy Lore 1 | 20 | Remedy removes Sleep, Sap, Immobilize and Disable. |
| Magick Lore | 25 | Increases Magick potency. |
| Battle Lore | 25 | Increases physical attack damage. |
| Gambit Slot | 25 | Adds an additional gambit slot. |
| Shield Block | 25 | Increases chance to block with a Shield. |
| +50 HP | 30 | Increases max HP by 50. |
| Gambit Slot | 30 | Adds an additional gambit slot. |
| Headsman | 30 | Gain MP after defeating a foe. |
| Phoenix Lore | 30 | Phoenix Down restores more HP. |
| Swiftness | 30 | Reduces action time by 10%. |
| Spellbound | 30 | Increases duration of status effects. |
| Martyr | 30 | Gain MP after taking damage. |
| Channeling | 30 | Reduces Magick MP cost by 10%. |
| Remedy Lore 2 | 30 | Remedy remove Petrify, Confuse and Oil. |
| Inquisitor | 30 | Gain MP after dealing damage. |
| Warmage | 30 | Gain MP after dealing Magick damage. |
| Gambit Slot | 35 | Adds an additional gambit slot. |
| Potion Lore 2 | 35 | Potions restore more HP. |
| Ether Lore 2 | 35 | Ethers restore more MP. |
| Magick Lore | 40 | Increases Magick potency. |
| Gambit Slot | 40 | Adds an additional gambit slot. |
| Battle Lore | 40 | Increases physical attack damage. |
| Shield Block | 45 | Increases chance to block with a Shield. |
| Gambit Slot | 45 | Adds an additional gambit slot. |
| Phoenix Lore | 50 | Phoenix Down restores more HP. |
| +100 HP | 50 | Increases max HP by 100. |
| Channeling | 50 | Reduces Magick MP cost by 10%. |
| Gambit Slot | 50 | Adds an additional gambit slot. |
| Swiftness | 50 | Reduces action time by 10%. |
| Battle Lore | 55 | Increases physical attack damage. |
| Magick Lore | 55 | Increases Magick potency. |
| Spellbreaker | 65 | Increases Magick power when HP critical. |
| Adrenaline | 65 | Increases strength when HP critical. |
| +150 HP | 70 | Increases max HP by 150. |
| Potion Lore 3 | 70 | Potions restore more HP. |
| Last Stand | 70 | Increases defense when HP critical. |
| Focus | 70 | Increases strength when HP is full. |
| Ether Lore 3 | 70 | Ethers restore more MP. |
| Remedy Lore 3 | 70 | Remedy removes Stop, Doom and Disease. |
| Serenity | 70 | Increases Magick when HP is full. |
| Gambit Slot | 70 | Adds an additional gambit slot. |
| Shield Block | 75 | Increases chance to block with a Shield. |
| Channeling | 80 | Reduces Magick MP cost by 10%. |
| Battle Lore | 80 | Increases physical attack damage. |
| Magick Lore | 80 | Increases Magick potency. |
| Swiftness | 80 | Reduces action time by 10%. |
| Phoenix Lore | 90 | Phoenix Down restores more HP. |
| Brawler | 90 | Increases attack power when fighting empty-handed. |
| +200 HP | 100 | Increases max HP by 200. |
| Gambit Slot | 100 | Adds an additional gambit slot. |
| Magick Lore | 120 | Increases Magick potency. |
| Battle Lore | 120 | Increases physical attack damage. |
| +500 HP | 155 | Increases max HP by 500. |
* Final Fantasy 14 | Final Fantasy XIV | FF14 | FFXIV




